I think I've seen this before, isn't it called the Wii?
Nah, it all looks okay to me. I'm impressed Sony is doing this kind of work. Once you get more than one company going into the next big thing, you have good competition and developers start upping their game. Let's see something sweet now, guys. No more Wii Sports Resorts. Thanks.
Thursday, March 11, 2010
Monday, March 01, 2010
Quick Fix
I have to give Sony some credit for this quick fix. Remember how five hours ago I was relaying that Sony hoped to have fix the clock malfunction by tomorrow morning? They've fixed it already.
For something that should have never happened in the first place (in no way, shape or form was 2010 a leap year) Sony acted pretty fast in fixing this glitch.
Sony says:
Let's see Microsoft fix your red ring of death that fast. Suckers.
For something that should have never happened in the first place (in no way, shape or form was 2010 a leap year) Sony acted pretty fast in fixing this glitch.
Sony says:
We are aware that the internal clock functionality in the PS3 units other than the slim model, recognized the year 2010 as a leap year. Having the internal clock date change from February 29 to March 1 (both GMT), we have verified that the symptoms are now resolved and that users are able to use their PS3 normally.
Let's see Microsoft fix your red ring of death that fast. Suckers.
8001050FPS3WTF
I saw last night that PS3's were just dropping like flies. Inability to connect to PlayStation Network, system errors, trophy corruptions... this stuff shouldn't happen. It's not an XBox 360.
Well, IGN's got the skinny on this ERROR. (Sorry, but error seemed like a word that needed to be capitalized.)
And here is what Sony has to say about this.
I have an 80gb PS3, so it falls under that category as being a "fat" model, (i.e. not slim). This error could happen to me, if I chose to turn on my PS3. Which after hearing about this, I will refuse to turn on until Sony "engineers" fix this problem.
As IGN reports:
Sony hopes to fix this problem by Tuesday morning. Until then, any trophies that were earned before syncing them with a PSN account probably will not come back. Any game save files shouldn't be affected at all, since it's on the hard drive.
To relieve my four readers (and four is a vast overestimation) I have NOT turned on my PS3 in the past 4-5 days, and after learning of this, I completely switched it off, and not resting it with the red standby light.
Now, I love my PS3. It is a powerhouse of a gaming system, and so much more. Sony has a great history of success and hardware that doesn't blow. They have great gaming libraries, wonderful graphic capabilities, a classic controller that holds onto its origins because, simply, if it ain't broke, don't fix it.
Now, when Sony says that the PS3 "does everything," you can include the Y2K bug into that mix.
(Really? A freakin' bug in the clock functionality? That's the way it goes down? I would have been more impressed if it could spontaneously catch fire like my our laptop has the potential to do if I ever choose to plug it back in. A CLOCK MALFUNCTION!? At least I know this can be patched, and I don't have to ship my system to the manufacturer. BUT REALLY???? A CLOCK. MALFUNCTION. It's not even a leap year!)
Well, IGN's got the skinny on this ERROR. (Sorry, but error seemed like a word that needed to be capitalized.)
And here is what Sony has to say about this.
I have an 80gb PS3, so it falls under that category as being a "fat" model, (i.e. not slim). This error could happen to me, if I chose to turn on my PS3. Which after hearing about this, I will refuse to turn on until Sony "engineers" fix this problem.
As IGN reports:
Sony says that there's a bug in "the clock functionality incorporated in the system". What that means is that affected systems are resetting their internal clocks to 12/31/99, and this is causing a whole mess of problems including the inability to log into the PlayStation Network, start games and play certain video rentals. In addition, Trophy data for the games you're trying and failing to play turns into "corrupt data".
Sony hopes to fix this problem by Tuesday morning. Until then, any trophies that were earned before syncing them with a PSN account probably will not come back. Any game save files shouldn't be affected at all, since it's on the hard drive.
To relieve my four readers (and four is a vast overestimation) I have NOT turned on my PS3 in the past 4-5 days, and after learning of this, I completely switched it off, and not resting it with the red standby light.
Now, I love my PS3. It is a powerhouse of a gaming system, and so much more. Sony has a great history of success and hardware that doesn't blow. They have great gaming libraries, wonderful graphic capabilities, a classic controller that holds onto its origins because, simply, if it ain't broke, don't fix it.
Now, when Sony says that the PS3 "does everything," you can include the Y2K bug into that mix.
(Really? A freakin' bug in the clock functionality? That's the way it goes down? I would have been more impressed if it could spontaneously catch fire like my our laptop has the potential to do if I ever choose to plug it back in. A CLOCK MALFUNCTION!? At least I know this can be patched, and I don't have to ship my system to the manufacturer. BUT REALLY???? A CLOCK. MALFUNCTION. It's not even a leap year!)
Thursday, February 25, 2010
Nintendo Media Summit
Good for Nintendo!
They are ready for 2010, which should get everyone excited to dust off their Wii. Honestly, I mainly use my Wii to play Guitar Hero these days.
So we've got three big games on the way (maybe two, but should be three): Super Mario Galaxy 2, Metroid: Other M, and Sin and Punishment: Star Successor.
Yeah, Super Mario Galaxy 2 looks sweet. The first one was sweet, and this one will probably be twice as sweet. There were soo many new gameplay features that hadn't been tried before SMG, and now with the inclusion of Yoshi, you can expect those to double for SMG2.
And the release date? In time for my birthday: May 23, 2010. BAM.

Metroid: Other M was my favorite game from last year's E3. Total surprise and totally awesome. It will take a turn away from more adventure-type Metroid games and focus on action. It blends 2D sidescrolling in completely 3D environments. Control will be handled digitally with the Wiimote turned sideways, but when it is aimed at the screen, a first-person view will allow Samus to aim precisely at enemies' weak spots, and possibly find hidden paths/items. Release date: June 27, 2010.
Woo! Sin and Punishment! Immediately after I started playing the N64 game from Virtual Console, I thought "This would handle so well with a Wiimote and Nunchuk." Voila, it was done. I think putting S&P on VC was just that tease gamers needed to get excited about an incredibly Japanese looking and playing arcade shooter. Release date: June 7, 2010.
They are ready for 2010, which should get everyone excited to dust off their Wii. Honestly, I mainly use my Wii to play Guitar Hero these days.
So we've got three big games on the way (maybe two, but should be three): Super Mario Galaxy 2, Metroid: Other M, and Sin and Punishment: Star Successor.
Yeah, Super Mario Galaxy 2 looks sweet. The first one was sweet, and this one will probably be twice as sweet. There were soo many new gameplay features that hadn't been tried before SMG, and now with the inclusion of Yoshi, you can expect those to double for SMG2.
And the release date? In time for my birthday: May 23, 2010. BAM.
Metroid: Other M was my favorite game from last year's E3. Total surprise and totally awesome. It will take a turn away from more adventure-type Metroid games and focus on action. It blends 2D sidescrolling in completely 3D environments. Control will be handled digitally with the Wiimote turned sideways, but when it is aimed at the screen, a first-person view will allow Samus to aim precisely at enemies' weak spots, and possibly find hidden paths/items. Release date: June 27, 2010.
Woo! Sin and Punishment! Immediately after I started playing the N64 game from Virtual Console, I thought "This would handle so well with a Wiimote and Nunchuk." Voila, it was done. I think putting S&P on VC was just that tease gamers needed to get excited about an incredibly Japanese looking and playing arcade shooter. Release date: June 7, 2010.
Tuesday, November 03, 2009
Modern Warfare 2 - Controversy
You must have heard by now the controversy surrounding Call of Duty: Modern Warfare 2. Leaked videos showed the player engaging in taking over an airport as a terrorist and shooting innocent civilians.
Well, to expand on it, the player is an undercover CIA agent, and the player does have an option to shoot or not. That simple.
I can not say it any better than Rus McLaughlin from IGN.com in his column.
Make sure you give that a good read; now for some brief commentary.
Yes, the game does not force you to shoot civilians. It is a moral dilemma that the player must face. The developers do not force you to shoot the civilians. They are not to blame. I have a strong stance that games will not make somebody grab a gun and beat up hookers and what not.
In fact, something that Rus doesn't mention is this: we should thank Infinity Ward for this level. Why? Well, we know it is violent; the whole damn game is going to be violent. The past two CoDs are extremely violent. Almost three times in Modern Warfare does your player-controlled character kick the bucket. In World at War, Japanese soldiers are burned out of hiding in the grass as you hear them scream. Violence is a hot issue.
But to pick up on what I was saying, it is best that Modern Warfare 2 have a level like this now. Right now. In 2009. These ideas are so fresh in our mind: that videogames are violent and so is real life. There is still conflict in the Middle East. It is best that we examine the situation now to give ourselves better ideas of what is going on today, and what shouldn't happen in the future.
Why is it best that we have a level where we could kill civilians? If it happens any later down the line (who knows, 5? 10? 15 years?) then our society may be too desensitized to the violence and won't think any better of it. Violence in games could gradually become worse, and the shift may be slow to start, but the end result will be so drastically different than from what it is now.
Twenty years ago it was Mario jumping on turtles. Today it is running through a crowded airport with terrorists and an AK-47.
Let this scene cause debate. Let it fire up gamers and parents and politicians. Let this happen now so we know the difference between right and wrong before it is too late.
Well, to expand on it, the player is an undercover CIA agent, and the player does have an option to shoot or not. That simple.
I can not say it any better than Rus McLaughlin from IGN.com in his column.
Make sure you give that a good read; now for some brief commentary.
Yes, the game does not force you to shoot civilians. It is a moral dilemma that the player must face. The developers do not force you to shoot the civilians. They are not to blame. I have a strong stance that games will not make somebody grab a gun and beat up hookers and what not.
In fact, something that Rus doesn't mention is this: we should thank Infinity Ward for this level. Why? Well, we know it is violent; the whole damn game is going to be violent. The past two CoDs are extremely violent. Almost three times in Modern Warfare does your player-controlled character kick the bucket. In World at War, Japanese soldiers are burned out of hiding in the grass as you hear them scream. Violence is a hot issue.
But to pick up on what I was saying, it is best that Modern Warfare 2 have a level like this now. Right now. In 2009. These ideas are so fresh in our mind: that videogames are violent and so is real life. There is still conflict in the Middle East. It is best that we examine the situation now to give ourselves better ideas of what is going on today, and what shouldn't happen in the future.
Why is it best that we have a level where we could kill civilians? If it happens any later down the line (who knows, 5? 10? 15 years?) then our society may be too desensitized to the violence and won't think any better of it. Violence in games could gradually become worse, and the shift may be slow to start, but the end result will be so drastically different than from what it is now.
Twenty years ago it was Mario jumping on turtles. Today it is running through a crowded airport with terrorists and an AK-47.
Let this scene cause debate. Let it fire up gamers and parents and politicians. Let this happen now so we know the difference between right and wrong before it is too late.
Thursday, September 24, 2009
Wii Price Cut
Wii price cut is official. Dropping down from $250 to $200, the Wii will still be packaged with a Wiimote and Wii Sports.
This is most likely, but not entirely, due to the fact that both XBox 360 and Playstation 3 have slashed prices very recently. It really was not necessary for Nintendo to cut the price, since they have literally held the top position in sales for about three years. But this only means that Nintendo will sell more consoles.
While the XBox 360 has head steady sales thanks to its game library, the PS3 has struggled because of its price and low number of exclusive games.
I have to say, though, that PS3 will definitely be on the rise this season. The impressive release of the Slim model at $299 is an attractive temptation for gamers. Not only is the PS3 an incredibly powerful gaming system, it is also a Blu-Ray player. It may be the best media player today.
It also has hot games like Uncharted 2, Infamous, and of course, MGS4.
This is most likely, but not entirely, due to the fact that both XBox 360 and Playstation 3 have slashed prices very recently. It really was not necessary for Nintendo to cut the price, since they have literally held the top position in sales for about three years. But this only means that Nintendo will sell more consoles.
While the XBox 360 has head steady sales thanks to its game library, the PS3 has struggled because of its price and low number of exclusive games.
I have to say, though, that PS3 will definitely be on the rise this season. The impressive release of the Slim model at $299 is an attractive temptation for gamers. Not only is the PS3 an incredibly powerful gaming system, it is also a Blu-Ray player. It may be the best media player today.
It also has hot games like Uncharted 2, Infamous, and of course, MGS4.
Subscribe to:
Posts (Atom)
